This entry describes a fun game agile software development teams can play to encourage best practices and discourage bad practices for continuous integration builds.
My build/SCM blog series ends with a look at one of the most annoying things a member can do to his team and a checklist to follow for reducing the chances of breaking a build.
The second part of the build/SCM blog series deals with what happens when a build breaks. This happens, hopefully infrequently, but it happens. Getting the build back on track should be one of the highest priorities...
Here is the first blog in a series discussing some obsolete practices and just plain annoyances regarding builds and source code management. The context is an agile development environment following the best practices of continuous integration...